noooo take me away

Welcome To The

PAD

Publicly Accessible Development


Project Goals

What's going on? Let's see:

A.F.T.E.R.
"Get AFTER back on the ground."
Project M03
"Butts."
Project M04
Use AFTER's engine for 2D projects.

Project Updates

The following is actual information from the repositories used internally.
Normally it'll be fairly technical information, but if you're stubborn you may find a neat bit of update information!

M01_AFTER
skarik the moron wrote
Hey, that's pretty good! Changes:
-New version of FBXtoPAD to fix transform bugs
-Added sys_Atmo to the sysFog definition for atmo glow effect
-Fixed environment cycle
-Lowered framerate of weather simulator to 4 from 10. Was causing massive speed issue
-Changed threading style of weather simulator
-Added mesh loading test scene
-Added depth buffer unit test
-Added cube model
-Fixed rendering uniforms for Intel hardware. Slowdown will be experienced on other vendors
Bugs fixed:
-Converted now properly scales models on load into engine's unit scale
-Fixed depth buffer sampling
M04_CHRYSANTHEMUM
skarik the hairy naked mole rat wrote
Text!
Changes:
-Added Rex npc
-CEmulatedInputControl now uses external delta time on update
-Added filter set for CTexture
-Added 2D sprite generation parameters to CRenderable2D
-Added 2D text-msh
-Editor object listing is now an external configurable option
-Fixed deleting lights in the editor

Server Status

The following two servers are the main servers that most development happens on.
Antiqua is a sexy x86 ten-watt beast out of Tampa running multiple hard drives in a RAID configuration. HTTP - Ubuntu Server.
New World is a beautiful PowerPC whore of electricity that runs two hard drives as well as a tape backup. HTTPS - Ubuntu Server.

Antiqua
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New World
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Repo Status

PRIMARY
'Primary' is meant for all oneEngine related development. It is hosted on Antiqua.
Last update was on 2017-02-24 by the buttface known as skarik.

Folder
Revision
Last Update
Changed By
M01_AFTER
144
2016-09-16
skarik
M04_CHRYSANTHEMUM
189
2017-02-23
skarik
N03_CLOUDCOMPUTING
190
2017-02-24
skarik
oneEngine-basic
188
2017-02-22
skarik
oneEngine-basic2d
189
2017-02-23
skarik
oneEngine-com-res
184
2017-02-13
skarik
oneEngine-core
189
2017-02-23
skarik
oneEngine-physical-box2d
141
2016-08-06
skarik
oneEngine-physical-havok
174
2016-12-13
skarik
oneEngine-render-ogl
189
2017-02-23
skarik
oneEngine-render-vk
102
2016-02-16
skarik
releases
1
2015-11-07
skarik
SECONDARY
'Secondary' is meant for all development not on oneEngine, mostly in Unity3D. It is hosted on "New World," which does not permit public queries.

TERTIARY
'Tertiary' is meant for all third-party development. Get it? Third party? Tertiary? It is hosted on Antiqua.
Projects include UDK and Unreal 4 development, as well as prototypes in other languages.
To protect privacy of other parties, nothing under this repository is made open to the public.